25 years of Tetris

sequoias

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Today is the 25th year after Tetris was released back then. How I found out, thru Google was showing Tetris graphics and I clicked on it and found out.

Tetris: From Russia With Fun! - TIME

Sputnik burned up in the atmosphere, Berlin is now one city, but 25 years later, the Soviet-designed Tetris remains one of the most popular and ubiquitous video games ever created. It has sold over 125 million copies, been released for nearly every video-game platform of the past two decades and even been played on the side of a skyscraper. Yet creator Alexey Pajitnov almost never saw a ruble for his creation.

While studying at the Soviet Union's Academy of Science in 1984, the 29-year-old Pajitnov designed a bare-bones version of the game in his free time for the Elektronika 60, a Soviet terminal computer. The original version, launched on June 6, 1984, was only 10 levels long because that was all the Elektronika's memory could handle. Inspired by the classic riddles and puzzles Pajitnov loved as a child, the game was so addictive he couldn't even stop playing long enough to finish programming it. "The program wasn't complicated," he told the Guardian. "There was no scoring, no levels. But I started playing and I couldn't stop." The game became known as Tetris, a combination of the Greek prefix tetra and Pajitnov's favorite sport, tennis. (See the top ten E3 2009 Announcements.)

The premise is simple: as variously shaped groups of four blocks fall down the screen (trivia answer: they're called "tetrominoes"), a player must fit them together like a jigsaw. When a horizontal line is completed, it disappears, freeing up more space to play the game. Once the stacked blocks reach the top of the screen you're toast. But there's something about the formula that sets a hook deep in our psyche; players have even reported seeing the falling blocks in their sleep. "I believe there is some basic psychological pleasure sensor that Tetris has found that other [games]don't," said Henk Rogers, the Dutch video-game designer who secured the console and handheld licensing rights for Nintendo in 1989, in a recent interview with the San Francisco Chronicle. "The balance is so good, it feels like you can always go a little more."

That same year Nintendo bundled a copy of Tetris with every unit of their latest platform, the Game Boy (FROM RUSSIA WITH FUN! read the game's original packaging). The handheld game system and its variations sold more than 118 million units; Tetris, generally believed to have played a large role in the pioneering portable's success, sold a staggering 35 million units for the Game Boy alone. But despite his creation's record-breaking popularity, Pajitnov continued to receive his normal salary while the Kremlin claimed millions in royalties.

Pajitnov moved to the U.S. in 1991 and finally began earning money from his creation after the rights reverted back to him in 1996. He and Rogers, who had befriended Pajitnov on his trips to Russia, formed the straightforwardly titled Tetris Company to manage and license the Tetris brand, an entity that now spans more than 50 countries. The company maintains the "Tetris guidelines"—a set of basic standards to which all officially branded games must adhere. These rules stipulate everything from the colors of the blocks to a mandatory inclusion of the game's now famous theme song, the Russian folk tune "Korobeiniki." Tetris is now ubiquitous: it's the best selling cell-phone game and one of the top 10 iPhone apps of all time, and has even inspired wacky Japanese game shows. In 2007, video-game website IGN named it the second best game of all time, behind only Super Mario Bros. saying, "It's the puzzle game. Not a puzzle game, THE puzzle game."

Pajitnov continues to design games today—his similarly colorful puzzler Hexic was packaged with Microsoft's Xbox 360 Premium Bundle at the console's launch. But Tetris remains his magnum opus. As prices for video-game development run into the tens of millions of dollars, Tetris' simple formula still beats them all. "It's awesome when you look at the industry and everyone spending millions on graphics and music and more and here we are with Tetris just kicking ass," Rogers told the AFP. "It is an enviable position."
 
I still do play Tetris on PC.... Hee Hee But i used to play that on N64 i think... Kewl game tho.... Thanks for bring it up Sequoias!!! =O)
 
I still do play Tetris on PC.... Hee Hee But i used to play that on N64 i think... Kewl game tho.... Thanks for bring it up Sequoias!!! =O)

Haha you're welcome. I enjoyed play that game in the past, too. :) Such a simple idea became popular. :giggle:
 
Tetris was my most favorite when I was 12 years old, but the Puyo Pop seems similar as Tetris and I play Puyo Pop more often now :)
 
Tetris was awesome! I used to play it for hours at the video arcade for $.25. Those were the days! :D Geez. Now I feel old. :giggle:
 
how? educate me

By using sound to know what was happening in the game. A blind person can tell what is happening on the screen by listening to sounds.

For example, in the video game Pac Man, I could tell I swallowed a ghost or I lost a life by the sound it made.
 
By using sound to know what was happening in the game. A blind person can tell what is happening on the screen by listening to sounds.

For example, in the video game Pac Man, I could tell I swallowed a ghost or I lost a life by the sound it made.

huh... interesting. i didn't know there's different sound for each upcoming block with different shape.
 
huh... interesting. i didn't know there's different sound for each upcoming block with different shape.

The last time I played the game was sometime in the 80s, so I can't tell you exactly what kind of sounds it made.
 
I wanted to add that video games of the 80s had more feedback when it came to sounds than those made today. I can't play most video games because they are too graphic in nature and don't provide enough sound information for me to know what is happening on the screen. However, they do have special video games (text only) for the blind which you can learn more about by doing a Google search.
 
I used to play Tetris a lot before. What a memory of the old times. ;)
 
One of the best videogame classics ever made in gaming history...I used to play that alot on my old gameboy. :)
 
Oh man Tetris is the best game ever. I gotta find me a old NES and play the damn game all day long....I'll have to look on eBay for an old NES that still works as well as the game itself.

I cannot play the newer games because they make me dizzy. The simpler games of the 80s and the early 90s were fine, like Super Mario, etc....on NES and Super Nintendo...the trouble with the dizziness began with N64 and PlayStation 1 and so on....after that I was never able to play any new games ever since....I got too dizzy from the 3D graphics...I finally found one game that does NOT make me dizzy and it was Rockband 2 on XBOX but that was because I concentrated on an area of the TV screen that was more simple, no 3D shit, it just lets me know where to "pick" on my guitar. It's pretty easy. But everything else. I cannot play or I end up dizzy for hours on end. :( As a result I cannot play WoW or other popular games with my fiance, so I feel left out. Oh well. It's been like this since I was 16 when my foster family gave us a N64 for xmas and I tried to play it...oh man, the dizziness....ugh. I never played it ever again.
 
The earliest video game systems I owned were Pong and an Atari 6400. :cool2: I used to love playing Space Invaders and Asteroids on Atari for hours on end. To be 9 or 10 years old again... :lol:
 
I remember playing it a lot on my friend's Game Boy :D The good old times...
 
I never forgot playing Tetris on my old Gameboy 1st gen way back in 1990. It was so damn fun and addictive.

Nowadays at work I play a real life version of Tetris...making a pallet out of different-sized cartons and trying to fit them all without the stack falling down if it gets hauled. Quite a challenge :) Tetris really taught me my pallet building skills.
 
I remember when Game Boys were sold in the late 80s.

Unfortunately, I couldn't use them because they didn't provide enough audible feedback. Too bad. :(
 
I remember having a Gameboy until I took it to school where it was stolen.

I may hit up ebay to buy one as well as some games. I still have my SNES, but I want an NES.

I do know of one kid I went to school with that has every game console made and released here in the States.

Ranging from Atari all the way up to Wii, and PSP. He's a fan on video game music, as well as RPGs such as Castlevania, Zelda, World of Warcraft. Etc.

I have also noticed people grabbing up the WoW Mountain Dews. Not to drink them, but just to collect them. They come in red and blue colors and endorse WoW. Ridiculous in my opinion.
 
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