Which is better Xbox 360 or PS3?

RITCount said:
Oh really? then why is DM still alive?

p.s. If Nintendo's gonna fail, then why is it getting a lot of support...can you say Red Steel?
Can you say plenty of third party support?
 
uh what about midway?

rockstar games?

Eidos Interactive?

VU games?

Lucas Arts?

ID software?

Activision?

Neversoft?

Lionhead studios?

Namco? (besides red steel)

2k games?

Bethesha?

Sega? (TA-DA!!! sega classics aren't just coming to the revloution it's coming to Xbox live too, nintendo faggots!)

Raven software?

Silicon knights?




It's a real shame Nintendo never really got some of the great games like the PS2 and Xbox and Xbox360 already had...Halo, Doom 3, Perfect Dark Zero, Dead or Alive 4, Call of Duty 2, Grand Theft Auto trilogy, Jak series, God of War, Metal Gear Solid saga, Resident Evil series, Tekken, and even Silent Hill NEVER came to the GameCube and you really think the Revloution's goin to beat the shit out of Xbox360? please guys...save it for the next saturday night live show lol


oh...and batou got :Owned: twice :P
 
Steel X said:
uh what about midway?

rockstar games?

Eidos Interactive?

VU games?

Lucas Arts?

ID software?

Activision?

Neversoft?

Lionhead studios?

Namco? (besides red steel)

2k games?

Bethesha?

Sega? (TA-DA!!! sega classics aren't just coming to the revloution it's coming to Xbox live too, nintendo faggots!)

Raven software?

Silicon knights?




It's a real shame Nintendo never really got some of the great games like the PS2 and Xbox and Xbox360 already had...Halo, Doom 3, Perfect Dark Zero, Dead or Alive 4, Call of Duty 2, Grand Theft Auto trilogy, Jak series, God of War, Metal Gear Solid saga, Resident Evil series, Tekken, and even Silent Hill NEVER came to the GameCube and you really think the Revloution's goin to beat the shit out of Xbox360? please guys...save it for the next saturday night live show lol


oh...and batou got :Owned: twice :P

Rockstars are not support with Gamecube but little bit with GBA.
 
Insiders stress that Revolution runs on an extension of the Gekko and Flipper architectures that powered GameCube, which is why studios who worked on GCN will have no problem making the transition to the new machine, they say. IBM's "Broadway" CPU is clocked at 729MHz, according to updated Nintendo documentation. By comparison, GameCube's Gekko CPU ran at 485MHz. The original Xbox's CPU, admittedly a different architecture altogether, was clocked at 733MHz. Meanwhile, Xbox 360 runs three symmetrical cores at 3.2GHz.

Clearly, numbers don't mean everything, but on paper Revolution's CPU falls performance-wise somewhere well beyond GameCube and just shy of the original Xbox. However, it's important to remember that there is no way to accurately gauge the performance difference between GCN's PowerPC-based architecture and the the Intel-based CPU of Xbox. Further, even if we could, these numbers are only one part of the equation.
Revolution's ATI-provided "Hollywood" GPU clocks in at 243MHz. By comparison, GameCube's GPU ran at 162MHz, while the GPU on the original Xbox was clocked at 233MHz. Sources we spoke with suggest that it is unlikely the GPU will feature any added shaders, as has been speculated.

"The 'Hollywood' is a large-scale integrated chip that includes the GPU, DSP, I/O bridge and 3MBs of texture memory," a studio source told us.

The overall system memory numbers we reported last December have not greatly fluctuated, but new clarifications have surfaced. Revolution will operate using 24MBs of "main" 1T-SRAM. It will additionally boast 64MBs of "external" 1T-SRAM. That brings the total number of system RAM up to 88MBs, not including the 3MB texture buffer on the GPU. By comparison, GameCube featured 40MBs of RAM not counting the GPU's on-board 3MBs. The original Xbox included 64MBs total RAM. Xbox 360 and PlayStation 3 operate on 512MBs of RAM.

It is not known if the 14MBs of extra D-RAM we reported on last December are in the current Revolution specifications.

"The external RAM can be accessed as quickly as the main RAM, which is a nice touch," a developer we spoke with alleged.














...Does it REALLY sound next-gen to you? It doesnt even have HD-TV support like the Xbox360 and PS3 would.
 
Steel X said:
uh what about midway?

rockstar games?

Eidos Interactive?

VU games?

Lucas Arts?

ID software?

Activision?

Neversoft?

Lionhead studios?

Namco? (besides red steel)

2k games?

Bethesha?

Sega? (TA-DA!!! sega classics aren't just coming to the revloution it's coming to Xbox live too, nintendo faggots!)

Raven software?

Silicon knights?



Midway, LucasArts, EIDOS all support Revolution.

It's Ubisoft that's developing Red Steel, you goof.

Activision is the owner of both ID and Raven Software.

MS owns a stake in Lionhead also with Bungie, so technically they're second parties.

Silicon Knights however, has not fully disclosed which console they intend to support.
 
Steel X said:
Insiders stress that Revolution runs on an extension of the Gekko and Flipper architectures that powered GameCube, which is why studios who worked on GCN will have no problem making the transition to the new machine, they say. IBM's "Broadway" CPU is clocked at 729MHz, according to updated Nintendo documentation. By comparison, GameCube's Gekko CPU ran at 485MHz. The original Xbox's CPU, admittedly a different architecture altogether, was clocked at 733MHz. Meanwhile, Xbox 360 runs three symmetrical cores at 3.2GHz.

Clearly, numbers don't mean everything, but on paper Revolution's CPU falls performance-wise somewhere well beyond GameCube and just shy of the original Xbox. However, it's important to remember that there is no way to accurately gauge the performance difference between GCN's PowerPC-based architecture and the the Intel-based CPU of Xbox. Further, even if we could, these numbers are only one part of the equation.
Revolution's ATI-provided "Hollywood" GPU clocks in at 243MHz. By comparison, GameCube's GPU ran at 162MHz, while the GPU on the original Xbox was clocked at 233MHz. Sources we spoke with suggest that it is unlikely the GPU will feature any added shaders, as has been speculated.

"The 'Hollywood' is a large-scale integrated chip that includes the GPU, DSP, I/O bridge and 3MBs of texture memory," a studio source told us.

The overall system memory numbers we reported last December have not greatly fluctuated, but new clarifications have surfaced. Revolution will operate using 24MBs of "main" 1T-SRAM. It will additionally boast 64MBs of "external" 1T-SRAM. That brings the total number of system RAM up to 88MBs, not including the 3MB texture buffer on the GPU. By comparison, GameCube featured 40MBs of RAM not counting the GPU's on-board 3MBs. The original Xbox included 64MBs total RAM. Xbox 360 and PlayStation 3 operate on 512MBs of RAM.

It is not known if the 14MBs of extra D-RAM we reported on last December are in the current Revolution specifications.

"The external RAM can be accessed as quickly as the main RAM, which is a nice touch," a developer we spoke with alleged.

...Does it REALLY sound next-gen to you? It doesnt even have HD-TV support like the Xbox360 and PS3 would.

Let's review here: Red Steel - Revolution - Red Steel. Look at how purty the graphics looked in these screenshots looked. Red Steel looked impressive for a console that supposedly underperforms on the level of PS3/360.

For a small console, it proves that it can acheieve the impossible without ampiing up the specs.
 
Steel X said:
uh what about midway?

rockstar games?

Eidos Interactive?

VU games?

Lucas Arts?

ID software?

Activision?

Neversoft?

Lionhead studios?

Namco? (besides red steel)

2k games?

Bethesha?

Sega? (TA-DA!!! sega classics aren't just coming to the revloution it's coming to Xbox live too, nintendo faggots!)

Raven software?

Silicon knights?




It's a real shame Nintendo never really got some of the great games like the PS2 and Xbox and Xbox360 already had...Halo, Doom 3, Perfect Dark Zero, Dead or Alive 4, Call of Duty 2, Grand Theft Auto trilogy, Jak series, God of War, Metal Gear Solid saga, Resident Evil series, Tekken, and even Silent Hill NEVER came to the GameCube and you really think the Revloution's goin to beat the shit out of Xbox360? please guys...save it for the next saturday night live show lol


oh...and I, Steel-X got :Owned: twice :P
FIX'D
Steel, you are like target pratcice for owning people on the internet. Nintendo is not about having cutting-edge technology. They are about innovation. This is evident with their Nintendo DS system.
 
too bad you didnt really "fixed it" cause you wrote it yourself on my quote.
 
I am going said PS3

PS1 did outselling Deamcast and Nintendo64.

PS2 did outselling GameCube and Xbox....yup PS1, too.

And PS3 is going to outsell Xbox360 and Revoluntion....maybe PS2.

I knows PS3's scary price and would be reduce before the release date....like no one cares about $400 Xbox360 here.

I believe I will buy all systems on 2011 after I got GC, PS2 and Xbox five years after their first released. I has to buy each system then I can playing Mario series, Halo series, and PS3's countless own games. :applause:
 
You should change your name to Spam-X. Seriously. You double post without blinking.
I'll admit I didn't like the new name, but Wii has grown on me. " Open your mind, and your ass will follow". -Jimi Hendrix
 
Batou said:
You should change your name to Spam-X. Seriously. You double post without blinking.
I'll admit I didn't like the new name, but Wii has grown on me. " Open your mind, and your ass will follow". -Jimi Hendrix
Would it make sense if I say I dont give a shit posting more than once thou its still about videgames related stuff?
 
20060428.jpg
 
lol yeah would be a "right" name if Nintendo brings up more games for the mature audience like Microsoft and Sony did lol.
 
Back
Top