Playtstation 3 thread for TrippLA

Gt-racing said:
I doublt they will, since the DS3 don't have rumble, the game may not support rumble, and so it would be pointless.
Right. Since Sony is responsible for making the PS3 and wont have rumble feature for it, then it's pointless for third party companies making one with rumble feature when I dont think any of the games in PS3, especially MGS4, would support rumble feature either.
 
Steel X said:
Right. Since Sony is responsible for making the PS3 and wont have rumble feature for it, then it's pointless for third party companies making one with rumble feature when I dont think any of the games in PS3, especially MGS4, would support rumble feature either.

Excuse me, If MGS4 is third party controller then it would have rumble feature.

Again, Sony is continue to take deal from rumble companies for get license then first party controller would have rumble back BUT this controller has rumble built-in for third party games. Also, that's fine if you don't believe then wait and see until November because confirm hasn't 100% decide yet.
 
please vol, prove me wrong, I really want the rumble back. GT5 will feel extreamly empty if I feel nothing driving over the rumble strips and bumps at the nurb.
 
Gt-racing said:
I doublt they will, since the DS3 don't have rumble, the game may not support rumble, and so it would be pointless.
Ther first party game might not support rumble feature but the third party such as capcom, midway, rockstar, and etc. will support rumble feature IF there is a third party controller(midway, nyno, etc.) that built in rumble feature. IF the conrtoller is successful, And then the firsy party developers will start develop a rumble feature for sony games.

Steel, come on, you know better than that.
 
Gt-racing said:
please vol, prove me wrong, I really want the rumble back. GT5 will feel extreamly empty if I feel nothing driving over the rumble strips and bumps at the nurb.
Oh my god? Have you ever notice or using the third party ps1, ps2, and pc controllers? Logitech built a GT4 wheel controller and works on ps2. How old are you really? I feel like you must be 14 or 15 years old. I am pretty positive. I will be damned shocking if you are 22 years old.
 
DefMATRIXense said:
Oh my god? Have you ever notice or using the third party ps1, ps2, and pc controllers? Logitech built a GT4 wheel controller and works on ps2. How old are you really? I feel like you must be 14 or 15 years old. I am pretty positive. I will be damned shocking if you are 22 years old.


the Driving force pro (or GT4 wheel controller as you call it) works because PD implented 900' rotation for the dfp on GT4, in fact, the dfp isn't the first special edition controller, there was one for GT3 as well, the dfp is also created in conjunction with PD. the dfp also have a mode to limit it's rotation for other games, why, because they don't support the 900' rotation.

yes I uses aftermarket controllers, and all of them, have the same functions as the standard controller, it only look fancier, and maybe with a better ergonomics and layout.

if the ds3 don't have rumble, most other third party wont because it'll be a waste of money, for the consumer and them, if no game came out with rumble, there is no need to waste money in adding motors, it's also cheaper for the consumers as well.

however I do want sony to somehow bring back rumble either way, but judging their excitment with the motion detector, I think they may scraped rumble to continue developing the motion detector
 
Gt-racing said:
the Driving force pro (or GT4 wheel controller as you call it) works because PD implented 900' rotation for the dfp on GT4, in fact, the dfp isn't the first special edition controller, there was one for GT3 as well, the dfp is also created in conjunction with PD. the dfp also have a mode to limit it's rotation for other games, why, because they don't support the 900' rotation.

yes I uses aftermarket controllers, and all of them, have the same functions as the standard controller, it only look fancier, and maybe with a better ergonomics and layout.

if the ds3 don't have rumble, most other third party wont because it'll be a waste of money, for the consumer and them, if no game came out with rumble, there is no need to waste money in adding motors, it's also cheaper for the consumers as well.

however I do want sony to somehow bring back rumble either way, but judging their excitment with the motion detector, I think they may scraped rumble to continue developing the motion detector
Dude, for the last time, PS3 is not built in rumble feature. Heck, Either ps1 or ps2 console. The games and the controllers are. Rememeber N64 or PS1, it has no rumble feature on console, games, controller until the sony developed a new controller which was built in rumble and called " Dual Shock" and N64 developed a Plug in equipment called "Rumble Pak" then First party and third party licneses start interesting doing that and the rest is history. :scatter:

Other comments you made, I agree with you. :cheers:
 
I never said anything about it having to do with the ps3, I'm talking about the ds3 so far.

it's the DS3's lack of rumble that's driving me nuts, all other part of the ps3 is great.
 
DS3 means if had rumble feature into then it will official called DualShock 3 then if no rumble feature and just called nothing, no DS3 on new PS3 controller.
 
DefMATRIXense said:
Dude, for the last time, PS3 is not built in rumble feature. Heck, Either ps1 or ps2 console. The games and the controllers are. Rememeber N64 or PS1, it has no rumble feature on console, games, controller until the sony developed a new controller which was built in rumble and called " Dual Shock" and N64 developed a Plug in equipment called "Rumble Pak" then First party and third party licneses start interesting doing that and the rest is history. :scatter:

Other comments you made, I agree with you. :cheers:
...funny that Sega has also made a rumble pak for the dreamcast's controller when it's not even bulit-in rumble packed controller. poor sega.
 
Gt-racing said:
I never said anything about it having to do with the ps3, I'm talking about the ds3 so far.

it's the DS3's lack of rumble that's driving me nuts, all other part of the ps3 is great.
Oh man, I misunderstood big time, I thought you meant ps3 because sometimes I think u mistyped like ds3. I didn't think it is a dual shock 3 which is not exsit name. If ds3 is not a built in rumble feature because of lawsuit. No problem the third party licnese will do it since they pay rumble license fee ;)
 
DefMATRIXense said:
Oh man, I misunderstood big time, I thought you meant ps3 because sometimes I think u mistyped like ds3. I didn't think it is a dual shock 3 which is not exsit name. If ds3 is not a built in rumble feature because of lawsuit. No problem the third party licnese will do it since they pay rumble license fee ;)

I hope so, some game will lose it's feel from the lack of rumble imo

it's alrigt about the misunderstanding ;)
 
Deathpit said:
Strange, Immersion want to help Sony put rumble in DS3. But there is no word on Sony's decision on DS3 rumble yet.

http://ps3.ign.com/articles/713/713259p1.html
Yeah I read it this morning and I am surprised. I think Sony would work out with Immersion as soon as possible. I remember the ds 3 controller is not finaizal.

Updated: Monday, 19 June 2006
PS3 Controller May Jolt Immersion
By Kris Graft
Force feedback company Immersion has updated Next-Gen.Biz on the status of its litigation with Sony, stating that if the PS3 controller doesn't use Immersion's patented rumble tech, revenues may be affected.

Immersion CEO Vic Viegas said, "If [Sony] eliminated all support for the current rumble technology, then presumably the third parties will not be selling vibration controllers, and it would have an impact on our revenue, although we have a very strong, growing business in our cell phone space, medical simulators, automotive control--we have a number of other business areas that continue to grow."

He made sure to point out that other segments would still be generating revenue for his company. "Gaming has been a relatively stable business, but there could be some, some revenue impact from the PS3['s lack of force feedback]. PS2 would still support [us], and obviously controller sales from Nintendo and Microsoft would still continue to generate revenue for Immersion."

Since the unveiling of the PS3 controller at E3 in May, many have assumed that force feedback is totally out of the question for Sony. However, Viegas indicated that there's still a chance that rumble could be worked into the final controller, if differences are resolved.

"It's not too clear what Sony's position will be on the rumble..." Viegas said. "Obviously, if Sony and Immersion resolve their differences, it would be best for the industry and for the gamers. They could help bring about this change quickly, and we could have this deployed very quick."

The use of force feedback in the PS3 controller is still strictly theoretical, and almost completely up to Sony.

Viegas' comments come in the wake of Immersion's announcement today of its next generation of force feedback called TouchSense. The technology sounds like a significant step up from the current rumble technology, as it will be able to create crisper, more staccato vibrations. A few examples Immersion gave were a "springy sensation of hitting a tennis ball" or the "surge of powering up a light saber, followed by the transition to a subtle hum, then the jolt of clashing with their opponent's light saber." All-in-all, the technology will be more versatile and varied.

Immersion hopes that first and third party controller manufacturers will adopt the technology, although it would take joint cooperation from console manufacturers, game developers and controller suppliers to implement it. Even if third parties had the ability to utilize force feedback in a PS3 controller, there would be no way to implement it from the software end without technical support from Sony.

In a statement regarding TouchSense, the company made sure to note a couple of times that the technology is compatible with motion and tilt-sensing controllers. Of course, Sony has said that it wouldn't use rumble technology in the PS3 controller, because it would interfere with the tilt sensors. However, it's painfully obvious that the choice to forego force feedback has to do with the litigation between Sony and Immersion, not technical difficulties.

Under the terms of the litigation, there's a compulsory license in which Sony pays Immersion royalties each quarter on its games, consoles and controllers sold in the US.

"We continue to want to try to resolve this, and we've had discussions with them in the past about how we could resolve this," Viegas said. "Up until now, those discussions haven't generated any progress, but we're still hopeful that we can bring this new technology into the market, and that we can resolve our differences with Sony."
Yeah, that means Sony is the one making immersion richer than ever. Thanks to Ps1 and Ps2. but not enough. Now immersion realizes it affects their revenue if sony has no rumble at all? How so?
 
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