Kane & Lynch 2 ditches GFWL – and it’s good

Foxrac

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I’m enjoying watching Square Enix hammer another nail into the Games for Windows Live coffin. A week ago, Bethesda announced that Fallout: New Vegas would drop Live integration in favor of Steam for all its achievement and DLC needs. Today, while getting my hands on the surprisingly promising crime shooter Kane & Lynch 2: Dog Days, it came out that the cops and robbers sequel would also drop Microsoft’s reviled copy protection and match-making system.

One of K&L2’s best-looking features is a revamped version of the first game’s Fragile Alliance multiplayer mode, in which you and your team cooperatively rob a bank, then (optionally) turn on one another during your escape to take the loot for yourself. The mode was the best part of K&L 1, but it was nearly impossible to play online due to GFWL’s crappiness. I asked IO Interactive game director Kim Krogh if I’d have the same experience this time around.

“No, for that reason. We’re using Steamworks,” he said. Awesome. Music to my ears. Steamworks is Valve’s free set of tools for integrating multiplayer and copy protection via Steam – it’s a lot more reliable, and a lot less intrusive.

So Kane & Lynch 2 is off to a great start: we’ll be able to play it. The original Kane & Lynch: Dead Men wasn’t a terrible game, though without the review scandal surrounding it, it might have been forgotten by now. This one, I think, people will remember for its merits as a shooter. The gunplay feels much more kinetic and powerful, the cover system is smooth and easy to use, and cover objects (and many walls) disintegrate under heavy fire. The way you get knocked down when you’re hit, but continue to fire from the ground, makes you feel like you’ve really taken a bullet.

The clever camera effect is still impressive. IO Interactive is going for a found-footage look, as if it were shot through a cheap cell phone camera and uploaded to YouTube. When you’re hit, the screen shows distortion and bad compression artefacts; looking at a bright ceiling light sprouts a vertical banding effect. There’s no telling if it’ll start to grate as the game wears on, but in the short time I played it, I loved it. IO says it takes them around eight hours to get through the campaign, which puts the player in the shiny suit of the unhinged Lynch and the AI (or optional co-op buddy) controlled Kane providing cover.

Kane & Lynch 2: Dog Days is out in August.

Kane & Lynch 2 ditches GFWL – and it’s good : PC Gamer
 
It is great news for me because I don't like GFWL anymore due buggy and unsatisfied performance. It happened to GTA IV so I applied GFWL disabler on GTA IV and performance improved in big time.

Mafia 2 will uses Steamworks, it is confirmed by German article.
Google Übersetzer

I heard rumor about Dead Rising 2 and Lost Planet 2 will drop GFWL and favor in Steam or other DRM/multiplayer service, I will going find out in later this month because Dead Rising 2 and Lost Planet 2 are not on GFWL upcoming titles to release.

I believe that GFWL is supposed to be optional like Fallout 3, Juiced 2, Kane & Lynch 1, etc like let you to save the game without force to sign in and easier to remove it. I had disabled the GFWL for Fallout 3 by modify on XLive.
 
It is great news for me because I don't like GFWL anymore due buggy and unsatisfied performance. It happened to GTA IV so I applied GFWL disabler on GTA IV and performance improved in big time.

Mafia 2 will uses Steamworks, it is confirmed by German article.
Google Übersetzer

I heard rumor about Dead Rising 2 and Lost Planet 2 will drop GFWL and favor in Steam or other DRM/multiplayer service, I will going find out in later this month because Dead Rising 2 and Lost Planet 2 are not on GFWL upcoming titles to release.

I believe that GFWL is supposed to be optional like Fallout 3, Juiced 2, Kane & Lynch 1, etc like let you to save the game without force to sign in and easier to remove it. I had disabled the GFWL for Fallout 3 by modify on XLive.
Yeah, i aint surprise that MSFT already broke the promises.. few months ago, I've read GFWL forums and another high profle bloggers like engadget, gizmodo on and on, they who were so complaint that MSFT do not fix GFWL issues. MSFT ignored their complaints and refused to grant them for their refund... . SHAME on MSFT.
 
Bad news, Dead Rising 2 will uses GFWL, confirmed by Christian Svensson on Capcom forum.
Capcom Forum
 
bad news? Yes it is, but who will buy it from GFWL? Steam is growing so popular and offering a great deal on sale..

I will buy Dead Rising 2 for PC so I'm going get deal with GFWL for now.
 
I will buy Dead Rising 2 for PC so I'm going get deal with GFWL for now.
Yeah, To me- no thanks.. I didnot invest my $$ in GFWL since steam already has my investment and dictated my account...
 
Yeah, To me- no thanks.. I didnot invest my $$ in GFWL since steam already has my investment and dictated my account...

I bet that you get Dead Rising 2 on Xbox 360 since you are hardcore console gamer since born.
 
Gamescom: 'It's time to invest in PC gaming' - MS

Microsoft needs to invest in PC gaming after a short hiatus from the platform, says Microsoft Games Studios GM, Dave Luehmann.

Speaking to CVG at Microsoft's GamesCom showcase this afternoon, Luehmann argued that the Windows house can't expect third-party developers to support the platform if it's not willing to itself.

CVG
they want to promote GFWL with first party titles. but other publishers won't support the service.


I bet that you get Dead Rising 2 on Xbox 360 since you are hardcore console gamer since born.
Bro, HAHAHAHA! I wouldn't be in denial... I must have the Controller pad in hands to control games via console. console is my thought world.. :P **PFFF** ..

but I have a built gaming computer. I'm only getting it for Pc exclusives such as crysis, others..
 
they want to promote GFWL with first party titles. but other publishers won't support the service.


Bro, HAHAHAHA! I wouldn't be in denial... :P **PFFF**

Yup, Fable 3 will be first party game to support GFWL since Halo 2 and Shadowrun released in 2007 so M$ stopped to release any of first party games to PC for 2 years due piracy.
 
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