EA exec says Xbox One/PS4 are a generation ahead of top-spec PCs

Foxrac

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EA executive vice president and chief technical officer Rajat Teneja has said that the architectures of the Xbox One and PlayStation 4 are "a generation ahead of the highest end PC on the market."

Writing in a post on social media service LinkedIn, the former Microsoft employee said the next-gen hardware of both Sony and Microsoft is "a significant inflection point in the history of our industry" that will be "as profound as the introduction of smartphones or Facebook to the market."

"Both the Xbox One and PlayStation 4 have adopted electronics and an integrated systems-on-a -chip (soc) architecture that unleashes magnitudes more compute and graphics power than the current generation of consoles," says Teneja. "These architectures are a generation ahead of the highest end PC on the market and their unique design of the hardware, the underlying operating system and the live service layer create one of the most compelling platforms to reimagine game mechanics."

The importance of the cloud will also tie in to the future of games, according to Teneja. "The power of connected data is going to be an integral part of the gaming experience," he said. "We see 2.5bn monthly game sessions and 50 [terabytes] of daily telemetry data on our network alone. The Xbox Live network required 500 servers when it launched a decade ago and as was mentioned yesterday, they are now provisioning 300,000 servers to handle Xbox data in the cloud. That growth is staggering, but it also means we'll really start to see more examples of true cross-device play."

"You don't have to be an engineer or even a gamer like me to appreciate the power of these new devices," he concluded.

EA this week announced that its new, next-gen Ignite engine will power its upcoming sports titles. DICE's Frostbite engine will also play a key part in EA's next-gen development.

Microsoft announced the Xbox One earlier this week. Check out GameSpot's Xbox One hub for more information on the successor to the Xbox 360

EA exec says Xbox One/PS4 are a generation ahead of top-spec PCs - GameSpot.com

Wow, what's ignorant message from EA.

PS4 and Xbox One are equal to high-mid range PC, not highest end.
 
From EA? Typical. They like to give people a false hope. :roll:
 
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From EA? Typical. They like to give people a false hope. :roll:
Amen to that!
 
*crazy PC user laughs*

My gaming desktop computer is more powerful than XBox One and PlayStation 4 yet it's only five years old and STILL run new games like Dishonored in high settings!
 
*crazy PC user laughs*

My gaming desktop computer is more powerful than XBox One and PlayStation 4 yet it's only five years old and STILL run new games like Dishonored in high settings!

Yep. Now more people hate EA for sure. I avoid from EA as I can.
 
When M$ begs EA to not port any games to PC to boost the Xbox One sales.

What's crappy 1980's VHS-style console.

Hey M$, I maxed all setting on PC so M$ tried to max all setting on Xbox One, but caused extreme lagging AND RROD.

Oh, not again.
 
I don't own any console devices, but it's worth noting what is really being said by console makers.

This really isn't a question of what is more powerful or less powerful because power(that these people allude to) is seen through the eyes of whomever is playing the game not a computer savy consumer.

To be sure, you can get a more powerful PC than anything Microsoft, Sony or anyone else will put on the console market, but it will cost you more. Those companies, even with economy of scale, will always try to market a cheaper product.

However, hardware alone doesn't make games, "powerful" they require software as well. You can have a very powerful system, but if the software doesn't take advantage of the hardware(think 64bit computer running 32bit software) you've got a whole lot of unused power.

Having said that, if a console has software that matches it's hardware then the game played on it will be more powerful than a PC that doesn't. Some might argue that it would be the same, but that really can't be used as a blanket statement since most PC owners are not at cutting edge.

Bottom line: They are marketing a product consumers don't have to know anything about under the guise of, "power". Those companies don't want smart consumers anymore than casino's want smart players.
 
ah similar to BSD
, whatever, and 8 gb LOL...top spec PC can go 32GB...maybe more now? i dunno not a 'fanboy' im too busy with study than pissing about on boys toys, my idea of boys toys are Lamborghinis
 
I don't care about the raw power if the game is no good.

So the 3DS 'only' does 400x240 on the upper screen. Big deal, Animal Crossing New Leaf is bound to be so much fun I won't care.

Star Trek Online looks spectacular sometimes, especially when you're flying through space. But the game itself is very repetitive and gets boring.

The new Call of Duty (Ghosts) is reportedly identical gameplay wise between the current generation versions and the next generation versions. But the next generation versions have nicer graphics, but the actual game (the reason you're there, to play) is identical!

We've come back around to the whole dick measuring contest of graphical power, except unlike in the 1980s and 90s, the differences are almost imperceptible. You could really see the differences between the old computers like the C64, Atari ST, Amiga, IBM PC. There's nothing between the PS3 and 360 except tiny little things like v-sync and anti aliasing.
 
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