The Heretic
New Member
- Joined
- Jun 9, 2003
- Messages
- 340
- Reaction score
- 0
A few words on the actual manifestations of anthropocentricism and anthropomorphism in history and society, but first, the definitions:
Anthropomorphism: the tendency to attribute human motives, characteristics, traits or other qualities to nonhuman objects.
Anthropocentricism: the tendency to assume humans as the centerpiece ofthe universe
An active nihilism has effectively splintered our hermeneutic potential and proliferated the formerly unitary perspective into an infinite number of competing interpretations. As a result with all these interpretations, which generates fresh concepts and signs or recycles them, a new mode of perception is required. The older model of intuition with its static concepts have proven to be empty, hollow, and worst of all, passe.
The old model presumed perception to be inherently experiential in its entirety, but, pace Schopenhauer, perception is actually active and intellectual, the actual function of brain activity interpreting raw data, and leads to an anthropomorphic world.
Even the properties of objects are themselves anthropomorphic tags. Rocks are considered "hard" because that is how they feel, how they easily resist physical pressure. the universe is considered cold and empty for the same reasons.
If man actually created the world conceptually, then he forgot himself when inventing a creator beyond or behind the world, and to this day, people continue to struggle with the problem of origin. If language is understood as the "primordial poetry" of a culture, then that goes for the world as well. Our inheritance from animals, who already long began this world-creation, is reality itself.
All truths are inherently falsifications or artificial superimposition upon the naked chaos of reality, what Nietzsche calls a "transformation of reality in order for us to endure it." This transformation awards man the full responsibility of his creation, his world.
Once the activity of worldmaking is realized, and evident to the unwitting creator, then the only productive truths are those from an artistic perception. All qualities are read into the world through our cognitive framework of cognition. Ergo, our predispositions conditions experience: the video game junkie observes the graphical intricacies of the game engine with certain emotions that projects value, and this invest signiificance to the experience. Our observations are already laced with morality, culture, and custom. Then it follows that the projection of symbols is the key to our cognitive understanding.
There is a dark side to this projecting capacity, a narcissistic delusion: the tendency to anthropocentralize the world, thereby exaggerating humanity to the hilt until it is postulated as the centerpiece of creation, its final goal as the highest specimens. The most efficient and dominant manifestation of this tendency of self-projection is the Christian god, especially given the inertia of religion, but that's another topic.
Given that this manifestation has decayed in modern times, the narcissistic impulse is now the main impulse behind modern technology and antiecological humanism. The difference between anthropomorphism and anthropocentricism is fundamental for the postnihilistic culture, for the latter is inherently decadent, and causes a degeneration of the drive towards dominance, whereas the former identifies the self-authenticity and responsibility of the creation or invention of "primordial poetry" and results in "self-potentiation."
Anthropomorphism contains an innocence of becoming that will bring about self-overcoming, while the anthropocentric impulse always involve uncritical perception that impoverishes emotions and narrows vision. It is with an aesthetic cognition that a person transforms his perception of the world into an affirmative one, for it excercises the anthropomorphic right to project values.
Upcoming:
the reason of aesthetics and its ethical implications
Anthropomorphism: the tendency to attribute human motives, characteristics, traits or other qualities to nonhuman objects.
Anthropocentricism: the tendency to assume humans as the centerpiece ofthe universe
An active nihilism has effectively splintered our hermeneutic potential and proliferated the formerly unitary perspective into an infinite number of competing interpretations. As a result with all these interpretations, which generates fresh concepts and signs or recycles them, a new mode of perception is required. The older model of intuition with its static concepts have proven to be empty, hollow, and worst of all, passe.
The old model presumed perception to be inherently experiential in its entirety, but, pace Schopenhauer, perception is actually active and intellectual, the actual function of brain activity interpreting raw data, and leads to an anthropomorphic world.
Even the properties of objects are themselves anthropomorphic tags. Rocks are considered "hard" because that is how they feel, how they easily resist physical pressure. the universe is considered cold and empty for the same reasons.
If man actually created the world conceptually, then he forgot himself when inventing a creator beyond or behind the world, and to this day, people continue to struggle with the problem of origin. If language is understood as the "primordial poetry" of a culture, then that goes for the world as well. Our inheritance from animals, who already long began this world-creation, is reality itself.
All truths are inherently falsifications or artificial superimposition upon the naked chaos of reality, what Nietzsche calls a "transformation of reality in order for us to endure it." This transformation awards man the full responsibility of his creation, his world.
Once the activity of worldmaking is realized, and evident to the unwitting creator, then the only productive truths are those from an artistic perception. All qualities are read into the world through our cognitive framework of cognition. Ergo, our predispositions conditions experience: the video game junkie observes the graphical intricacies of the game engine with certain emotions that projects value, and this invest signiificance to the experience. Our observations are already laced with morality, culture, and custom. Then it follows that the projection of symbols is the key to our cognitive understanding.
There is a dark side to this projecting capacity, a narcissistic delusion: the tendency to anthropocentralize the world, thereby exaggerating humanity to the hilt until it is postulated as the centerpiece of creation, its final goal as the highest specimens. The most efficient and dominant manifestation of this tendency of self-projection is the Christian god, especially given the inertia of religion, but that's another topic.
Given that this manifestation has decayed in modern times, the narcissistic impulse is now the main impulse behind modern technology and antiecological humanism. The difference between anthropomorphism and anthropocentricism is fundamental for the postnihilistic culture, for the latter is inherently decadent, and causes a degeneration of the drive towards dominance, whereas the former identifies the self-authenticity and responsibility of the creation or invention of "primordial poetry" and results in "self-potentiation."
Anthropomorphism contains an innocence of becoming that will bring about self-overcoming, while the anthropocentric impulse always involve uncritical perception that impoverishes emotions and narrows vision. It is with an aesthetic cognition that a person transforms his perception of the world into an affirmative one, for it excercises the anthropomorphic right to project values.
Upcoming:
the reason of aesthetics and its ethical implications