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Unread 06-07-2012, 01:31 PM   #31 (permalink)
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I have avoided WoW for like six years, since 2006-ish. All my old colleagues gave in and went off to go play it.

We all used to play FFXI back then and got on some elite linkshells and endgame stuff. That game was totally a grind, you could never get EXP without a party and soloing was impossible.
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Unread 06-08-2012, 01:15 AM   #32 (permalink)
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Yeah, I've read about some of the Japanese MMOs being horrible grinds. Isn't there one of the FF ones where you only get four quests a day, that will take half an hour altogether to complete?

It's a shame the games themselves are poor because the artwork and character design is absolutely astonishing. Even the throwaway character made by a reviewer was full of personality and intrigue in the screenshots - especially compared to the lumpen characters in New Vegas or Skyrim.

The only game I've seen that produces nicer looking characters is EvE Online's amazing character creator.
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Unread 06-08-2012, 05:32 PM   #33 (permalink)
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I've been playing Tera a lot lately. It's got that Korean MMO look (aion, lineage 2, etc) without the horrible grind. I'd say with very casual playing (I play about 2 hours a day 5 days a week maaaybe) you could get to lvl 60 max in about a month. The characters are beautiful also.
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Unread 06-10-2012, 11:30 AM   #34 (permalink)
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I currently play EVE and Wurm, I don't have time for any other MMOs right now as none would get the attention they deserve. Maybe in future I'll come join you guys in something...

Also, I found a pic of that character from the FFXIV review. She's awesome, I love the look of determination on her face.
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Unread 06-11-2012, 05:03 PM   #35 (permalink)
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Yeah, FFXI was one of those games where you could only do certain events or quests based on a timelimit. I don't know how much it's changed now. It's been at least 3-4 years since I last touched it, but back when I was playing to get to max CLVL it could take at least 3-4 weeks of hardcore game time and depending on the pickups you got. One of the unique things in FFXI was you could play with the players in Japan, so I learned and picked up a lot of Japanese language and phrases playing with them after awhile - taking some language courses back then also helped communicate whereas the usual NA/USA player cannot communicate properly and had to limit themselves to english-only parties.

Dynamis was pretty similar to raids, you could only do it once every 72 hours. Doing sky gods, HNM's - I guess that is similar to Illidan or the spider boss in old skool WoW - took huge man party/alliances of over 20-30 people, etc.

I guess the only feature I would miss out on is PvP as FFXI never really had it. It was too cooperative - I'd see my friends play WoW back then and saw how fun it was to invade or attack either alliance/horde but also all that griefing must suck. I bet a few of you PK'ed chinese farmers...

By the time I was done with FFXI, I had around ~500 days logged on my character over the course of 4-5 or so years? It was fun, but too addicting/controlling to keep yourself up to date.
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